7.2.0

Forever

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Mar 29, 2016
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- Christmas Event started
- New maps: Christmas Village, Christmas Garden, Santa's Workshop
- New Game Mode: Santa's Revenge
- New Christmas cosmetic items
- Sandstorm map remastered
- Parties
- Item Sales
- New team and FFA leaderboards
- Kill counter
- New and improved end game screen
- FOV setting
- Auto-aim firing mode
- New chat filter
- Bomb Defuse now available in custom games
- Last Online added to profiles
- Check Purchases button
- Ladders added to buildings in Strike
- Lots of bug fixes and optimizations
 

Feline

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Feb 12, 2019
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nowhere you need to know…
Auto aim isn’t really the best term. It just means when it’s enabled, pressing the fire button aims in your weapon, then when you let go it unaims.
So the fire button becomes an ADS button? What happens to the normal fire button then? Does it disappear? Or do you just start shooting automatically? I am still not sure I understand this feature that well.
 

Forever

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Mar 29, 2016
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So the fire button becomes an ADS button? What happens to the normal fire button then? Does it disappear? Or do you just start shooting automatically? I am still not sure I understand this feature that well.
The aim button still appears and can be used. It just saves a button press and will help new players who don’t realize they should be aiming and not just hip firing.
 

PapaPapuli

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May 15, 2017
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So the fire button becomes an ADS button? What happens to the normal fire button then? Does it disappear? Or do you just start shooting automatically? I am still not sure I understand this feature that well.
I assume the fire button both shoots AND aims. When you hold it, your weapon ADSes and fires. Letting go would stop firing and ADSing.
 

Feline

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Feb 12, 2019
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nowhere you need to know…
The aim button still appears and can be used. It just saves a button press and will help new players who don’t realize they should be aiming and not just hip firing.
Huh. Interesting idea, but how would it work with sniper rifles? I am doing my best to picture how this would work, I do not really think I have seen such a mechanic in a FPS before.
 

Scotty

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Oct 13, 2016
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Huh. Interesting idea, but how would it work with sniper rifles? I am doing my best to picture how this would work, I do not really think I have seen such a mechanic in a FPS before.
It’ll probably work like how Cops n Robbers and CODM do it: Tap and hold the fire button to zoom in and aim, then let go to fire and un-zoom.
 
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OMGitsKarrot

(the stain man)
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this is a good thing. puts non clawers up a little closer to the claw advantage.
Huh. Interesting idea, but how would it work with sniper rifles? I am doing my best to picture how this would work, I do not really think I have seen such a mechanic in a FPS before.
most games have it nowadays, it doesnt work on snipers.
 
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StarWizard737

Well-Known Member
I literally will not be surprised if auto aim somehow causes the game to prevent players from firing their goddy weapons.

I also hope this “auto aim” doesn’t mean you’re forced to ads for every gunfight. I know it’s to help people learn and all, but what’s gonna happen once people find out how powerful hipfire is? Then goodbye auto aim.

Not to mention how hard it is to win certain gunfights with ADS alone.