Game triggered me last time

Discussion in 'Introductions' started by Szymon, Nov 27, 2019.

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  1. Szymon

    Szymon Well-Known Member

    It's over...
    I'm quitting PS3D forever
    I lost everything, what taken my motivation to game.
    Uptade that removed Vulcron ID destroyed that game. Muzzle brake from powerful atachment turned into fockin joke. Characters get slowed as they would weight 150kg. It is unavailable to hit anybody on close distance, because game rips your FPS.
    I did comeback few days ago but it gave me larger motivation to abadon that sinking ship.
    This game from cool FPS Mobile shooter with potential to be better than PG3D, which I never played, get deadly disease from own reason.

    In real PS3D died when 5.0.8 has been relased. Today it is slowly rotting zombie. The golden era was in the Summer of 2016. From 4.0.0 to 5.0.8 it was Silver era. And then 30.10.2017 PS3D has been killed by own community, what ordered Vulcron team to introduce P90 and more c-rap into game. Game were revived but as zombie. Every uptade in place of one removed bug, introduced 2 new bugs.

    It's also time for me. I don't have time to play, game takes too much MB from my small phone disc with every uptade, lost pieces of art, missed friends from Summer of 2016 and lost hopes to revive Polish Community. Destroyed weapons that I loved.
    @Winnerxl you have now one more place in NASA

    Time to stop that! Game is a crap like Limbo of The Lost. We will never beat PG3D. War is lost
     
  2. Winnerxl

    Winnerxl Well-Known Member

    im sorry to hear this. rip szymon, thankful for your service.

    @Forever here you go. i need not say more. i myself am not on much. there's just no one around, and the game is pretty much not really dead, more than it is broken.

    forum members, i feel my time is coming soon. should i go, you will all be notified.
     
    Attack Fish IV likes this.
  3. StarWizard737

    StarWizard737 Well-Known Member

    To be fair the game began its downfall when it added the RPG

    Aside from that though, personally I think the whole “PS vs. PG” war, is a tie; both games killed themselves; it’s just that if PS had more resources we would’ve won.

    Not just that, but if we take the communities into account, the PS community is (ironically enough) more mentally stable than anything in the PG community could ever offer.

    And if you want to get especially poetic, PS was able to take the spotlight as it’s own game over the last year. It didn’t even need PG to sustain itself. That alone shows that even with a small community, big things could be pulled off. No other game ever came this far in terms of individuality, and honestly, I applaud PS3D for coming this far.
     
  4. Mr Mushroom PS3d

    Mr Mushroom PS3d Well-Known Member

    Agreed
     
    Attack Fish IV likes this.
  5. Szymon

    Szymon Well-Known Member

    1 million of downloads has no chances with over 50 million of downloads
    In fact in PS3D there was mostly about ≈200-400 players active with decreasing population, while in PG3D there is about ≈2000-5000 and growing population

    Rationalize- we are not 300 Spartans against whole Persian Army. Rich Youtubers with over million subscribes prefers PG3D, what gives them advertisment. Sticking to a niche and following your own innovative path would be better.

    Also Rillsoft or idk how its named today, is a large company with workers and experience.
    And Vulcron is only 2 college students, that develops PS3D as partial work, in time free of studying.
    Also:
    Pixel Labs was better than Vulcron
     
    Winnerxl and Attack Fish IV like this.

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